# #3082: Iron Delta

<figure><img src="/files/Ao8NOseCd5HT2hv25ZWV" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/gynP7JDsEJ9wd86MCrmO" alt="" width="375"><figcaption></figcaption></figure>

{% tabs %}
{% tab title="Level Up Moves" %}

<table><thead><tr><th width="149">Level</th><th>Moves</th></tr></thead><tbody><tr><td>0</td><td>Disable</td></tr><tr><td>0</td><td>Double Team</td></tr><tr><td>0</td><td>Electric Terrain</td></tr><tr><td>0</td><td>Fury Cutter</td></tr><tr><td>0</td><td>Shadow Sneak</td></tr><tr><td>0</td><td>Draco Meteor</td></tr><tr><td>0</td><td>Hurricane</td></tr><tr><td>7</td><td>Hypnosis</td></tr><tr><td>14</td><td>Feint</td></tr><tr><td>21</td><td>Future Sight</td></tr><tr><td>28</td><td>Dazzling Gleam</td></tr><tr><td>35</td><td>Psycho Cut</td></tr><tr><td>42</td><td>Night Slash</td></tr><tr><td>49</td><td>Leaf Blade</td></tr><tr><td>56</td><td>Moonblast</td></tr><tr><td>63</td><td>Close Combat</td></tr><tr><td>70</td><td>Knock Off</td></tr><tr><td>77</td><td>Destiny Bond</td></tr><tr><td>84</td><td>Quick Guard</td></tr><tr><td>84</td><td>Wide Guard</td></tr><tr><td>91</td><td>Spirit Break</td></tr><tr><td>100</td><td>Dragon Ascent</td></tr></tbody></table>
{% endtab %}

{% tab title="TM Moves" %}
**TM Moves Gen 9**

* Agility
* Aerial Ace
* Aura Sphere
* Brick Break
* Calm Mind
* Charge Beam
* Close Combat
* Confuse Ray
* Dazzling Gleam
* Drain Punch
* Electric Terrain
* Encore
* Endure
* Energy Ball
* False Swipe
* Fire Punch
* Fling
* Focus Blast
* Giga Impact
* Grass Knot
* Helping Hand
* Hex
* Hyper Beam
* Hyper Voice
* Ice Punch
* Icy Wind
* Imprison
* Light Screen
* Liquidation
* Low Kick
* Magical Leaf
* Metronome
* Misty Terrain
* Poison Jab
* Protect
* Psychic
* Psychic Terrain
* Psybeam
* Psyshock
* Reversal
* Reflect
* Rest
* Shadow Ball
* Shadow Claw
* Skill Swap
* Sleep Talk
* Stored Power
* Substitute
* Swords Dance
* Swift
* Taunt
* Tera Blast
* Thunder Punch
* Thunder Wave
* Thunderbolt
* Trick
* Trick Room
* X-Scissor
* Zen Headbutt
  {% endtab %}

{% tab title="Abilities" %}
**Regular**

* Flame Body

**Hidden Abilities**

* Harvest
  {% endtab %}
  {% endtabs %}


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